cocos2d-x(v3.10)で開発していて、
動画広告(今回はAppLovin)を表示し終わってアプリに戻ってきた時に、
2016-06-07 19:01:38.787 XXXXX-mobile[9739:3517670] cocos2d: surface size: 640x1136 2016-06-07 19:02:15.736 XXXXX-mobile[9739:3517670] failed to call context 2016-06-07 19:02:15.737 XXXXX-mobile[9739:3517670] cocos2d: surface size: 0x0 2016-06-07 19:02:15.737 XXXXX-mobile[9739:3517670] Failed to make complete framebuffer object 0x8CD6 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCFrameBuffer.cpp applyFBO 445 FrameBuffer Status Error 36054 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCFrameBuffer.cpp applyFBO 445 FrameBuffer Status Error 36054 FrameBuffer Status Error 36054 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCRenderer.cpp saveRenderState 161 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCTextureAtlas.cpp drawNumberOfQuads 691 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCRenderer.cpp restoreRenderState 192 FrameBuffer Status Error 36054 OpenGL error 0x0506 in -[CCEAGLView swapBuffers] 324 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCFrameBuffer.cpp applyFBO 445 FrameBuffer Status Error 36054 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCFrameBuffer.cpp applyFBO 445 FrameBuffer Status Error 36054 FrameBuffer Status Error 36054 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCRenderer.cpp saveRenderState 161 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCTextureAtlas.cpp drawNumberOfQuads 691 OpenGL error 0x0506 in /Users/XXXXX_name/Documents/cocos2d-x/v3.10/XXXXX-mobile/cocos2d/cocos/renderer/CCRenderer.cpp restoreRenderState 192こんなエラーが出まくって何もできなくなってしまった場合。
RootViewController.mmに以下を追記しましょう。
-(void)viewWillAppear:(BOOL)animated { cocos2d::Director::getInstance()->resume(); cocos2d::Director::getInstance()->startAnimation(); } - (void)viewWillDisappear:(BOOL)animated { cocos2d::Director::getInstance()->pause(); cocos2d::Director::getInstance()->stopAnimation(); }
Quiteを参照。
以上でぇぇぇす。
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